Minecraft maps download tnt cannons






















At larger charge loads, shots can reach very high altitudes. However, this also means the fuse range limit is an inherent problem with this mounting. Within a block distance, well built cannons level with the ground can expect to land shots low enough to cause damage.

But beyond this shots explode midair way beforehand, even with a shot primed at maximum fuse time with a delay circuit.

Hence, one can't simply add more TNT to increase the range, as it will only make the shot fly higher. A basic solution is to put the cannon below ground, in a pit with a slanted slope to allow the shot to fly out. Since the shot had a lower starting point, it will explode closer to the ground once its fuse time runs out. To reach ranges beyond blocks, this solution becomes impractical. Note: the example cannon needs modifications to work in Bedrock Edition because dispensers still make TNT hop ending up with the first TNT destroying the machine.

This can be fixed by putting that dispenser on a separate water flow that goes into the same block, also allowing for long range cannons. This feature can be used to make better automatic TNT cannons. The cannon to the right uses dispensers to release TNT into the water.

When you press the button, first the long row of dispensers will fire. After a tick delay made the repeaters , leftmost dispenser will dispense the last moment before the TNT detonates, giving the shot a longer range. Note that the leftmost dispenser is higher than the other dispensers, and that the water should be flowing towards the front of the cannon. You can easily modify it to have another dispenser under the water facing up, and you can use a fence post with a pressure plate on top instead of a slab.

Pros: The time taken to reload TNT is at its absolute minimum. All a player has to do is to make sure the next shot is placed after the first shot is fired to make sure you don't destroy your cannon. Such precision makes this cannon good for castle defense. Furthermore, through use of comparators, it is possible to make an easily aim-able dispenser-based cannon, and dispenser-based cannons do not blow themselves up if hit with another TNT cannon. Cons: Dispensers and TNT are expensive.

This type of cannon can never be quite as hardy as manual cannons, since dispensers can be blown up with TNT. Furthermore, if the cannon is left loaded and unattended, it is trivial to steal the TNT from its magazine. This is also true of conventional auto-cannons. Dispenser-based cannons with a one-block-wide water pool have also been known to blow themselves up, particularly if left firing automatically and unattended.

An automatic cannon can easily be made with this design. Substitute the button for redstone and hook the redstone up to a clock. Be careful not to set the clock under 4 seconds, the same time as it would take the TNT to explode. If the TNT is reloaded too quickly, the timing can cause the shot to detonate before the propellant does, destroying the entire cannon.

Reloading cannons are one of the most complex designs for beginners. However, as long as close attention is paid, for a first time build, it can be created in about 15—20 minutes depending on the size.

Reloading cannons became obsolete when dispensers were added except in the console editions. The Good: Reloading TNT cannons can be customized just as easily as any other cannon using fences, iron bars, glass panes, etc.

They can be shot several times with only a few seconds' interval in opposition to having to reload it several times like you'd have to do with a standard TNT cannon. Using the simple design, this TNT cannon can have up to 12 rounds in the magazine.

If playing a fortress war server, this cannon can fire repeated shots which will demolish the enemies' buildings before they have time to stuff their ammunition into their puny and inferior weapons. The Bad: Unfortunately, cannons of this variety are bulky and often unattractive.

They require sand or gravel which are nonrenewable resources in survival mode. Added to that, it is tedious to reload the cannons whenever the magazines run out of ammo, however occasional that may be. With standard TNT cannons, if the 1-round magazine is destroyed, it is usually easily replaceable.

This is not the case with the reloading kind, as the entire magazine will explode, destroying the weapon and all the redstone wiring with it—often killing you in the process. This type of cannon has also become redundant with the recent updates allowing automatic cannons utilizing dispensers to reload the tnt, which is easier and more compact to make. Step 1. Make the framework. Begin with a standard design, but make a few modifications so that it looks like this.

Then, you should get out a bucket of water and pour it down the slot like you would with any other design. Make sure to place a block hovering over the source block so you won't accidentally place something in it. Step 2. Make the magazine. This is where the TNT is going to be pushed and loaded into the firing chamber. It can store up to 12 rounds, but this one will be made with 7.

Now we need to add pistons that will push the TNT towards the chamber, so place this following. Step 3. Work on the chamber. It's important to separate the chamber and magazine wiring from the TNT.

Step 6. I purposefully planted a few problems. First, some of the wiring is in the way of the barrel which will severely damage the range. We'll get to that later. More importantly, we need to move one of the repeaters ahead because it isn't providing enough power from where it is.

Step 7. Load the magazine. Pay close attention to this part as you will have to do it every time you reload the magazine. Place the TNT into the magazine, from against the side-pushing pistons Now we need to put sand inside the magazine. You'll have to do this every time, as well.

Put 8 stacks on top of the TNT pushed against the left-facing pistons. Step 8. Finish up. Yes, yes, I promised to fix the wiring in the way of the chamber. Here's the problem. This is how you fix it. It's relatively simple.

Make sure there're no more blocks in the way and you should get this when you fire. You may also want to put in a mount as mentioned in a previous tutorial to maximize performance! Here's a glass pane mount. Additionally, consider covering the hull of the cannon to prevent opposing TNT cannons from blowing yours up!

Whatever you do, just make sure there's a door that leads to the magazine and that the sand-chamber is accessible from the top so you can reload it! One more thing you can add is this piston.

It will pull away the down-facing charge piston so that it isn't in the way when it's firing. And… that about wraps this tutorial up! Experiment with the cannon and test to see what mounts fit your needs. Make sure to pull the ammunition out of the magazine before you test blindly—I can imagine it wouldn't be much fun to watch something that took this long to build fly to pieces!

In order to avoid having to manually place TNT into every dispenser of a cannon, some more modern cannons have been designed to use a minecart or hopper system in order to distribute a large stack of TNT from one location such as a chest into all of a cannon's dispensers. There are issues to using such systems, primarily that nearby minecarts may break if the cannon's charge is too powerful, and the necessary redstone circuitry and hopper designs may be deemed too large or complex to be practical.

The Chaosrider design for the You will need: 14 building blocks, 4 dispensers , 4 redstone dust , 6 redstone repeaters , 1 bucket of water, 1 button , 1 fence , 1 pressure plate and at least 4 TNT. This cannon only requires a flame bow, 2 arrows, and 8 TNT though you'll want to use either water or good armor.

This was made by reddit user Zecon here. A simple and compact cannon that can cause massive destruction. It utilizes an extremely quick timer to dispense and propel the primed TNT with the help of a slime block. This is a simple TNT cannon to rebuild. It is very efficient and shoots you very high in the air. This cannon requires water, redstone, any block, TNT, and pressure plates.

Make a 9x3 rectangle, break the middle of a 3 on one side, and put 2 more blocks on both sides of the hole, straight up on the blocks. Pour water into the other side, and place TNT everywhere but source, and between the highest blocks. Make stairs down one side of the high areas, place redstone on the stairs, one block away, then add a pressure plate. Place redstone along the frame until you get to the high points.

Put three redstone past the far corner by the stairs, and place another pressure plate. Step on that, wait a count of 3 or 4 secs, then go step on the other plate. The high TNT will fly out up to about blocks. It is a simple cannon that has an automatic delay. Used mostly for guinea pigging other, larger, prototypical cannons or as wall mounted defense against ground- based troops or artillery. Once you activate the switch, first it activates the charge wiring, then sends a minecart around the cannon that triggers a detector rail, which primes the shot.

Saves redstone, but takes a lot of iron However, if you get rails from abandoned mineshafts this design can even save you resources! Once you activate the switch, first it activates the charge wiring, then shoots an item out of a dispenser that will slowly fall down through a pressure plate on a fence and burn.

Saves redstone, and requires no repeaters for those survival cannon engineers, Over all, it's cheaper than the design above and normal automatic delay cannons with repeaters used as a delay. Once this cannon is set up, then it can be used in order to launch entities onto other objects or areas of the map.

It can be a little difficult however to get the entity inside the cannon,if it's something other than a human. This type of cannon is easily constructed, very powerful practically infinite yet flexible with its charge and hilarious to watch unfold.

The only downsides are that it requires an active ender portal and you will need to be in creative to survive maximum charge. It operates on the principle that the fuse timer on primed TNT is reset to 0 when it passes through an end portal. This means that a potentially infinite amount of TNT can be used as a charge, simply by condensing it into 8 blocks of space. Minecraft will not detonate them until you are in the end, thus making the computer itself the limiting function.

This cannon, often called vertical launcher, other times called "Fireworks cannon" can be used to launch TNT blocks vertically, so that they can explode whilst midair. For long range cannons it is best to use a cannon with multiple rows of TNT for the charge, and depending on the elevation of your cannon, playing around with mounting blocks helps. If you add multiple shot TNT to your cannon, and play around with where you place the TNT in your cannon, then you can effectively destroy anything in the cannons path.

You can also try TNT missiles. They go infinitely long until they hit a block in their path. So as long as you load the chunk they fly in, you can launch a missile from any distance and hit a target if you aim correctly.

This is a very complex design that is capable of selecting 7 ranges. A simple design using a bug with TNT minecarts, using multiple minecarts to simultaneously explode causing projectiles to be launched into the air.

This cannon uses less TNT than traditional methods previous of 1. A launchpad is similar in design to a TNT cannon , but instead of launching horizontally, it launches vertically either straight up or at an angle, depending on the design.

There are many ways to create them, but some methods are more efficient than others. Out of these, the cookies that are categorized as necessary are stored on your browser as they are essential for the working of basic functionalities of the website.

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These cookies track visitors across websites and collect information to provide customized ads. Others Others. Place some slabs 6. Add a lever 7. Add a button 8. Get some water 9.

Place the Tnt in the Dispensers How to use: Press the button then flick the lever few times. PS: I found out abt this cannon thru watching tnt wars. PrestonPlayz use this a lot. Share this: Twitter Facebook. Like this: Like Loading Leave a Reply Cancel reply Enter your comment here Fill in your details below or click an icon to log in:. Email required Address never made public. Name required.



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